- Distribution
- Precise Range of Values
— 3
?
AQT9x, AKT, JTx, xx
What should opener bid in response? Slam may be cold, or it may have no play:
- Kxxx, xxx, KQxx, AKx Slam is cold
- KJxx, xxx, KQx, AKx Slam has no play
- Kxxx, QJxx, x, AKxx Slam is cold
- KJxx, x, Qxxx, AKxx Slam has no play
call by opener would show a balanced minimum that is uninterested in playing 3NT–which opener has–however it cuts against the grain to make such a discouraging call with a good 14 HCP facing an unlimited partner. Today, some players might use a convention like Serious 3NT to provide more bidding options, but in those days 3NT was natural so the only alternative to 4
was a control-showing slam try of 4
.
Unfortunately, if opener bids 4
, responder may take him for a better hand and get too high when responder has a nice 13 HCP. So opener has a blind choice between an over and an underbid. Why does opener find himself in this awkward position? Opener has no idea how many values responder holds. Consequently, he can not tell whether the partnership is or is not in the slam zone. If the 3
call had promised:
- 16-18 points and 4+ card support, opener could confidently bid 4
. - 12-14 points and 4+ card support, opener could confidently bid 4
.
- Approximately how many highcards the partnership has between the two hands and hence whether the partnership can possibly hold the values to make slam.
- Which of his highcards are and are not working and hence whether slam is likely to make.
- Stage 1 reveals responder’s support and shows his range. With this information, opener can often decide immediately that the hands are not in the slam zone. He can immediately sign off in game without telling the defenders where dummy’s singleton lies.
- Stage 2 reveals the location of opener’s singleton. Only if opener has the extra values/shape so the partnership is in the slam zone will opener ask for responder’s singleton.
— 3
= 4-card support, an unspecified singleton and 9-11 HCP
1
— 3NT! = 4-card support, an unspecified singleton and 9-11 HCP
Opener only asks for the singleton with enough to think that slam is possible opposite the right singleton. His cheapest call asks:
1
— 3
3NT! — ?
1
— 3NT
4
! — ?
! = asking for singleton.
Responder shows the location of his singleton in steps:
step 1 = lowest singleton (clubs)
step 2 = middle singleton (diamonds)
step 3 = highest singleton (the unbid major)
Principle 3: Reveal information to the opponents only when you know the partnership is in the slam zone–i.e., when the cost of revealing it will be compensated by better slam bidding. When the limit of the hand is known to be a game, bid game as uninformatively as possible.
Concluding Thoughts
This article was not written to convince you to adopt splinters although it may help you tune how you play them to get more benefit. The purpose was to call out the three principles which apply to all slam exploratory methods. To recap:
- When the partnership has only game values, get to game without giving information to the defense.
- One player must limit his values to allow the other to judge whether the partnership is in the slam zone.
- One player must describe his shape to allow the other to determine whether his high cards are working.*
4M
The partnership has stopped in game while revealing a lot of information to the defense. Further, opener probably only has a hand worth a game try, hence the 4C cuebid gave away the show when the partnership had no legitimate slam ambitions.
Auction 2
1M — 2X
2M — 3M!
! = forcing
Neither hand is limited. We can anticipate that slam explorations will be awkward without further methods to help us limit one of the hands.
Auction 3
1M — 2NT (Jacoby. Unlimited and forcing raise)
Neither hand is limited. Further, on the 90% of hands where the partnership ends in game, we do not want to reveal opener’s shape to the opponents.
Auction 4
1m — 1M
4M
Neither partner has described their shape. The partnership will have a hard time judging when their high cards are and are not working.
Auction 1 has been discussed on this blog my article on single raise constructive. I will discuss the other auctions in the next few weeks to show how the flaws in these common agreements can be repaired.
Footnotes
* In splinter raise auctions, the same player describes his shape and limits his hand. In other sequences, these functions can be performed by different hands or by one hand using different bids.





























